ComfyUI to InvokeAI#
If you're coming to InvokeAI from ComfyUI, welcome! You'll find things are similar but different - the good news is that you already know how things should work, and it's just a matter of wiring them up!
Some things to note:
- InvokeAI's nodes tend to be more granular than default nodes in Comfy. This means each node in Invoke will do a specific task and you might need to use multiple nodes to achieve the same result. The added granularity improves the control you have have over your workflows.
- InvokeAI's backend and ComfyUI's backend are very different which means Comfy workflows are not able to be imported into InvokeAI. However, we have created a list of popular workflows for you to get started with Nodes in InvokeAI!
Node Equivalents:#
Comfy UI Category | ComfyUI Node | Invoke Equivalent |
---|---|---|
Sampling | KSampler | Denoise Latents |
Sampling | Ksampler Advanced | Denoise Latents |
Loaders | Load Checkpoint | Main Model Loader or SDXL Main Model Loader |
Loaders | Load VAE | VAE Loader |
Loaders | Load Lora | LoRA Loader or SDXL Lora Loader |
Loaders | Load ControlNet Model | ControlNet |
Loaders | Load ControlNet Model (diff) | ControlNet |
Loaders | Load Style Model | Reference Only ControlNet will be coming in a future version of InvokeAI |
Loaders | unCLIPCheckpointLoader | N/A |
Loaders | GLIGENLoader | N/A |
Loaders | Hypernetwork Loader | N/A |
Loaders | Load Upscale Model | Occurs within "Upscale (RealESRGAN)" |
Conditioning | CLIP Text Encode (Prompt) | Compel (Prompt) or SDXL Compel (Prompt) |
Conditioning | CLIP Set Last Layer | CLIP Skip |
Conditioning | Conditioning (Average) | Use the .blend() feature of prompts |
Conditioning | Conditioning (Combine) | N/A |
Conditioning | Conditioning (Concat) | See the Prompt Tools Community Node |
Conditioning | Conditioning (Set Area) | N/A |
Conditioning | Conditioning (Set Mask) | Mask Edge |
Conditioning | CLIP Vision Encode | N/A |
Conditioning | unCLIPConditioning | N/A |
Conditioning | Apply ControlNet | ControlNet |
Conditioning | Apply ControlNet (Advanced) | ControlNet |
Latent | VAE Decode | Latents to Image |
Latent | VAE Encode | Image to Latents |
Latent | Empty Latent Image | Noise |
Latent | Upscale Latent | Resize Latents |
Latent | Upscale Latent By | Scale Latents |
Latent | Latent Composite | Blend Latents |
Latent | LatentCompositeMasked | N/A |
Image | Save Image | Image |
Image | Preview Image | Current |
Image | Load Image | Image |
Image | Empty Image | Blank Image |
Image | Invert Image | Invert Lerp Image |
Image | Batch Images | Link "Image" nodes into an "Image Collection" node |
Image | Pad Image for Outpainting | Outpainting is easily accomplished in the Unified Canvas |
Image | ImageCompositeMasked | Paste Image |
Image | Upscale Image | Resize Image |
Image | Upscale Image By | Upscale Image |
Image | Upscale Image (using Model) | Upscale Image |
Image | ImageBlur | Blur Image |
Image | ImageQuantize | N/A |
Image | ImageSharpen | N/A |
Image | Canny | Canny Processor |
Mask | Load Image (as Mask) | Image |
Mask | Convert Mask to Image | Image |
Mask | Convert Image to Mask | Image |
Mask | SolidMask | N/A |
Mask | InvertMask | Invert Lerp Image |
Mask | CropMask | Crop Image |
Mask | MaskComposite | Combine Mask |
Mask | FeatherMask | Blur Image |
Advanced | Load CLIP | Main Model Loader or SDXL Main Model Loader |
Advanced | UNETLoader | Main Model Loader or SDXL Main Model Loader |
Advanced | DualCLIPLoader | Main Model Loader or SDXL Main Model Loader |
Advanced | Load Checkpoint | Main Model Loader or SDXL Main Model Loader |
Advanced | ConditioningZeroOut | N/A |
Advanced | ConditioningSetTimestepRange | N/A |
Advanced | CLIPTextEncodeSDXLRefiner | Compel (Prompt) or SDXL Compel (Prompt) |
Advanced | CLIPTextEncodeSDXL | Compel (Prompt) or SDXL Compel (Prompt) |
Advanced | ModelMergeSimple | Model Merging is available in the Model Manager |
Advanced | ModelMergeBlocks | Model Merging is available in the Model Manager |
Advanced | CheckpointSave | Model saving is available in the Model Manager |
Advanced | CLIPMergeSimple | N/A |